The challenge as a player is to get the maximum enjoyment out of this interesting mechanic while tuning out the narrative as much as possible. The challenge as a player is to get the There is an interesting gameplay mechanic at the core of Maquette, though it's executed rather poorly. There is an interesting gameplay mechanic at the core of Maquette, though it's executed rather poorly. If you are a complectionist, you can easily do 100% at this game within four hours. A good game to play in a weekend and chill out. Overall, it’s a nice puzzle game that will not stress you out. I thing they could have worked better on sound design. Don’t get me wrong, the game has a good well-suited soundtrack, but it’s played just in the beginning of each chapter, and then you will be hearing just the silent ambient noise. And if you find yourself in that situation, you’ll feel lonely with the silence of the game. It’s something that you’ll probably won’t be spending dozens of minutes to figure out what to do. I like how the game gives you no hint on what to do and encourage you to explore the scenery and try things out. The game plays with that to construct puzzles in a simple manner, there is not much variation on how you manipulate objects or place them, but is effective. Placing objects in the small “maquette” and seeing it recursively generated outside is a cool effect and reminds me of that “infinite mirror effect”. The recursive scenery is beautifully crafted which serves as a visual metaphor for constructing the narrative and gives you a fun sense of scale. ![]() There are some cliches, but is well written overall. The narrative is simple and presented by great voice acting. ![]() The narrative is simple and presented by great voice Maquette is a simple and enjoyable puzzle game driven by a love story between two people. If you want to learn more about Poznan and its history, you'd do a lot better visiting some of the museums around the Stary Rynek.Maquette is a simple and enjoyable puzzle game driven by a love story between two people. All in all, I wouldn't recommend visiting this maquette, as it's very expensive compared to other attractions in the city centre. Of the promised 27 minutes, at least 4 full minutes are spent on the previously mentioned loud medieval music at the start and end. ![]() Even as a professional historian, I felt myself zoning out after 15 minutes of the narrator going on and on about different kings, churches, fires and conquests in a monotonous tone. The maquette itself is well made, but the outdated ''special'' effects (orange pieces of fabric springing up whenever a fire was mentioned) make the presentation pretty clumsy. The introduction of terms and names - that for many tourists will be unfamiliar - in rapid succession, does not help make the story any easier to follow. When the narration itself finally started, it was in a very high tempo and turned out to be narrated by a guy with a pretty strong Polish accent. You can't adjust the volume, so the first few minutes you're stuck with ridiculously loud 'medieval' music. Turns out the original Polish narration is blasted through the speakers in the room at a really loud volume, which means the headphones' volume is also ridiculously loud in an attempt to drown out the Polish version. Only those not wanting the Polish language version get headphones, and we soon found out why. They're not wireless but plug in to rather low access points - and with the wires being pretty short, this means you're left sitting awkwardly hunched over for 27 minutes. After waiting for about 10 minutes, we were told to go into the room with the maquette and were handed some headphones. ![]() The second disappointment was the lack of bathrooms or any other facilities, including heating. The disappointment started with the rather indifferent ticket seller, who gave us minimal instructions and only pointed us to the waiting area. We visited this 'attraction' on our first day in Poznan, figuring it might provide us with a good introduction to the city and its history.
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